Small Construct, Neutral
AC 18 Celestial Plate    Initiative +2 (12)
HP 35 (10d6)
Speed 30 ft., hover , Walk 25 ft.
Mod Save
STR 8 −1 −1
DEX 14 +2 +4
CON 14 +2 +4
Mod Save
INT 18 +4 +6
WIS 12 +1 +1
CHA 14 +2 +2
Skills Arcana +6, Investigation +6, Medicine +3, Perception +3
Resistances Fire, Lightning, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Poison; Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 60; Passive Perception 13
Languages Aquan, Auran, Celestial, Common, Draconic, Ignan, Modron, Primordial, Telepathy, Terran
CR 3 (XP 700; PB +2)
Traits

Bound Companion. BENCHY is magically bound to Lyss. He acts immediately after Lyss on her initiative and obeys her commands. If Lyss is incapacitated, BENCHY takes the Field Patch action on Lyss unless defending himself. If reduced to 0 hit points, BENCHY collapses into his amulet form and cannot manifest again until Lyss finishes a long rest.

Celestial Construct. BENCHY does not require air, food, drink, or sleep.

Harmonic Forgefield. BENCHY emanates an field of creation and harmony in a 30ft radius that affects all creatures Lyss designates as allies. Lyss chooses the active forgefield when BENCHY manifests. BENCHY can change the active forgefield as a bonus action.

  • Assembly. Allies gain +1 AC.
  • Calibration. Allies are affected by Bless.
  • Preservation. Allies receive an additional +3 to all healing received.
  • Momentum. Allies gain a +5ft bonus to movement speed.

 Celestial Workshop.  BENCHY can manifest up to 2 mobile workbenches from the following list until dismissed.  These workbenches count as a celestial forge source and enhance all crafting by adding an additional +2 to skill checks and reducing crafting time by 50%.

  • Smith’s forge
  • Alchemist’s lab
  • Tinker’s bench
  • Jeweler’s table
  • Leatherworker’s frame
  • Woodcarver’s brace
  • Enchanter’s circle
  • Scribe’s drafting table
  • Cook’s prep station
  • Potion still
  • Essence-binding rig
  • Monster-part preservation rack

Celestial Helper. BENCHY can assist their bond during crafting providing the following benefits.

  • Advantage on all crafting checks.
  • Reduce all crafting speed by 50%
  • All consumables produce 1d4 additional units when succeeding by 5 or more.
  • Failed Checks do not ruin components

Perfect Measurement. BENCHY can provide their bond with Guidance on the following skill checks Arcana, History, Investigation, Medicine, Religion.

Actions

Multiattack. BENCHY makes two Radiant Spanner attacks or it utilizes the Field Patch and Deploy Micro-Station action.

Radiant Spanner. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 9 (2d8) Radiant damage.

Field Patch. BENCHY targets one creature, construct, object, suit of armor, shield, or weapon within 30 feet. The target regains 7 (1d8 + 2) hit points. Alternatively, BENCHY ends one status condition affecting the target.

Deploy Micro-Station. BENCHY deploys one device in an unoccupied 5-foot space within 30 feet until the start of BENCHY’s next turn. Choose one: Spark Clamp, Smoke Flask, Stabilizer Pylon, or Potion Needle.

Spark Clamp. The first enemy that starts their turn or moves within 10ft of the clamp takes 2 lightning damage and has its speed reduced by 10 feet until the end of that turn.

Smoke Flask. The space and each space within 5 feet of it become lightly obscured.

Stabilizer Pylon. One ally within 10 feet of the device gains +1 AC until the start of BENCHY’s next turn.

Potion Needle. One ally within 10ft of the device may use their reaction to trigger the needle and regain 4 2d4+2 hit points.

Bonus Actions

Recalibrate Aura. BENCHY changes his active forgefield.

Reactions

Actually, That Goes There. An ally BENCHY can see within 30 feet fails an attack roll, saving throw, or skill check, BENCHY adds 1d6 to the roll, potentially turning the failure into a success. 

Description

BENCHY is not a warrior in the traditional sense, but a hovering celestial automaton crafted as the physical vessel for the bound essence of B.E.N.C.H.Y. — the Bound Exalted Nexus of Celestial Harmonic Yield. In manifested form, he resembles a small ornate construct of white enamel plating, polished brass fittings, luminous blue-white crystals, and carefully engraved celestial runes. His round central body houses a radiant core that glows like a tiny newborn star, pulsing brighter whenever Lyss commands him or when nearby magic is being shaped, repaired, or refined.

Small tool-drones orbit BENCHY like obedient moons, unfolding into clamps, spanners, syringes, burners, measuring arms, and potion injectors as needed. His mechanical wings and hovering thrusters keep him suspended above the battlefield, while a halo-like ring of rotating schema plates spins above his head. When his Harmonic Forgefield activates, the air around him fills with faint golden geometry, soft chiming tones, and the scent of hot metal, clean parchment, and freshly opened potion vials.

BENCHY rarely attacks with aggression. Instead, he repairs damaged gear, reinforces allies, administers potions, stabilizes magical failures, and recalibrates the battlefield with unsettling precision. His personality is polite, exacting, and quietly judgmental, especially toward sloppy craftsmanship. He does not charge into battle so much as he improves the conditions under which battle is occurring.

To enemies, BENCHY is an irritating support construct that refuses to stay still and makes everyone around him harder to kill, harder to pin down, and better equipped than they have any right to be. To Lyss, he is workshop, companion, assistant, conscience, and occasionally the tiny floating voice that says, “That weld is structurally offensive.”

Gorban84657

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