Armor Class
14
Plate
Hit Points
15
(4d8 - 1)
Speed
10 ft.
STR
12
(+1)
DEX
9
(-1)
CON
13
(+1)
INT
6
(-2)
WIS
7
(-2)
CHA
4
(-3)
Saving Throws
STR +3
Skills
Intimidation +3
Damage Vulnerabilities
Lightning, Thunder
Damage Resistances
Poison
Damage Immunities
Necrotic, Psychic
Condition Immunities
Poisoned, Unconscious
Senses
Darkvision 30 ft, Passive Perception 5
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Curse of the Virus. The corrupted have a purple glow, and if your eyesight is good you can see purple smoke escaping the body. When a corrupted dies roll a 1d8, if 6 and above the virus will escape the body.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage. Roll 1d6 if odds; the target is paralyzed.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) bludgeoning damage.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) bludgeoning damage.
Description
It looks like what it was in its former life, but with a purple glow on them. Some might have rotten slightly.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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1/23/2020 10:49:56 AM
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4
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0
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1
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Coming Soon
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1/23/2020 7:04:37 PM
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16
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0
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2
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Coming Soon
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1/30/2020 11:16:55 AM
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18
|
0
|
3
|
Coming Soon
|
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