Crystallization. a unique ailment that when afflicted causes the person to lose 20Ft it is afflicted when a target is poison
Breakable Parts. Monster Hunter monsters have breakable limbs that effect the attacks each limb has a operate health bar equal to 1/4 of the main hp pool you don't need to break the body parts to kill it but breaking them causes your damage to be increased by 50% and when an all encompassing attack it deals an extra 25% per extra part caught in it
Multiattack. The scorpion makes two Claw attacks and one Sting attack.
Crystal Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 6 (4d12 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 22) from one of two claws. when Broken can't grapple
Crystal Sting. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (8d12 + 4) Piercing damage plus 11 (3d6) Poison damage. con save 20 or be poisoned taking. when broken lowers the ricochets it can do.
Crystal Shotgun. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (15d4 + 20) Piercing damage. this move scatters 1d10 crystals around the arena at random 3 turn regen. when broke can regen in 5 turns.
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