Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 11
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
11 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
15 (+2)
CHA
11 (+0)
Skills Intimidation +2
Condition Immunities Blinded
Gear found weapons
Senses Passive Perception 20
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Cthon has advantage on an attack roll against a creature if at least one of the Cthon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Blinded. The Cthon can't be blinded 

Actions

Multiattack. The Cthon makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

Visually, Cthons resembled decaying corpses with loose flaps of flesh, stringy, dirty hair, and a lipless mouth filled with sharp teeth. Skin grew to cover their eyes; there was an egg-like organ where the eye could be seen moving restlessly while sealed within its sockets. If clothed at all, they wore nothing but simple loincloths. They were zombie-like humanoids who preyed on living flesh.

Monster Tags: NPC

Habitat: Urban

HellHoundAthena

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