Medium Construct (Minion), Chaotic Evil
AC 17    Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.
Mod Save
STR 17 +3 +3
DEX 14 +2 +2
CON 16 +3 +3
Mod Save
INT 8 −1 −1
WIS 10 +0 +0
CHA 1 −5 −5
Immunities Poison; Charmed, Exhaustion, Poisoned
Senses Passive Perception 10
Languages None
CR 4 (XP 1,100; PB +2)
Traits

Minion. If the pawn takes damage from an attack or as the result of a failed saving throw, its Hit Points are reduced to 0. If the pawn takes damage from another effect, it dies if the damage equals or exceeds its Hit Point Maximum; otherwise it takes no damage.

Actions

Lash Out (Group Attack). Melee Attack Roll: +5, reach 5 ft. Hit: 4 Bludgeoning damage, and the target is Grappled. If 3 or more pawns join the attack, the target has the following effect. Strength Saving Throw: DC 12. Failure: The target takes Force damage equal to 3 + a number of d6s equal to the number of pawns within 5 feet of it. Success: Half damage.

TheBooksDoctor

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