Medium Fiend, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 92 (14d8 + 28)
Speed 20 ft.
STR
12 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
5 (-3)
WIS
16 (+3)
CHA
10 (+0)
Damage Resistances Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Abyssal, Telepathy 60 ft.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The fiend's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components:

At will: Produce flame, Firebolt

1/day: Fireball

Actions

Flaming Fist. Melee Weapon Attack +3 hit 10 (2d8 + 1) bludgeoning damage and 9 (2d8) fire damage.

Description

he zythar were spawned millennia ago by a balor legion whose members sought to seize control of the abyssal layer of their lord. Instilled with the destructive fury of their masters, zythars were given power over abyssal flame and infused with an insatiable appetite for combat. When the balors' rebellion failed, the zythars were claimed by the victorious demon lord, and they have since spread across the Abyss. Zythars do not care whom they serve. They live only to see other creatures burn, howling with dark laughter as their enemies are consumed by abyssal fire.

Monster Tags: Demon

Tomohiro