Large Fiend, Neutral Evil
AC 12    Initiative +1 (11)
HP 25 (2d10)
Speed 60 ft.
Mod Save
STR 18 +4 +4
DEX 12 +1 +1
CON 14 +2 +2
Mod Save
INT 6 −2 −2
WIS 12 +1 +1
CHA 8 −1 −1
Immunities Fire
Senses Passive Perception 11
Languages Telepathy 1 mile (works only with you)
CR 0 (XP 10; PB +2)
Traits

Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you’re within 5 feet of it.

Loyalty in Death. Castle disappears if he is reduced to 0 HP or if you die. When Castle disappears he takes with him anything that he was wearing, but leaves behind anything that he was carrying 

 

Actions

Otherworldly Claw. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 plus the spell’s level of Fire damage.

Bonus Actions

Fell Glare (Recharges after a Long Rest). Wisdom Saving Throw: DC equals your spell save DC, one creature within 60 feet Castle can see. Failure: The target has the Frightend condition until the end of your next turn.

Description

Once an untamable stallion, scorned and abandoned by riders for his savage temperament and absolute refusal to submit, Castle was considered little more than a dangerous beast. Countless hands sought to break his spirit, and all failed. Yet fate intervened when he encountered the one soul he would willingly serve—a meeting spoken of as nothing short of a miracle.

That bond was forged in destiny.

Not long after finding his master, Castle was slain while caught in the crossfire on an attempt on his mastes life. His body fell, but death did not claim him entirely. As the hatred and vengeance burning within his master's heart echoed through his dying soul, something answered from beyond the mortal realm.

Drawn by wrath and bound by unwavering loyalty, Castle's spirit became tethered to the infernal wastelands of Avernus. The beast that rose from the ashes of death was no longer flesh and blood, but something far darker. Infernal flames consumed what remained of his mortal form,his once weak and tender flesh turned into densely fortified scales and reforged it into a creature worthy of the Hells—a Fiendish Mount wrought from fire, fury, and devotion.

Now Castle wanders the scorched plains and blood-soaked battlefields of Avernus. His burning eyes watch the horizon with tireless patience, awaiting the moment his master calls upon him once more. Until that day comes, he remains a silent omen of conquest, carrying within him the undying fury of a soul that refused to rest.

Habitat: Planar (Nine Hells)

Acryl1cs

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