Crepuscular. Bambiraptor gains a +2 to its INT modifier during dawn and dusk.
Stalk Prey. Bambiraptor begins its first turn of combat with a surprise round.
Buddy. Bambiraptor will run along the ground beside its master. Bambiraptor cannot be ridden.
Obligate Carnivore. Bambiraptor can only eat meat. It must consume 0.5 Kg (1 lb) every day.
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 6 (3d4 - 3) piercing damage.
Latch. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 2 (1d4 - 1) slashing damage. Can only be used on small or larger targets. If Bambiraptor fails to latch, the intended target may take an attack of opportunity against it.
Lacerate. Melee Weapon Attack: +19 to hit (cannot deal critical damage), reach 5 ft., 1 target. Hit: 18 (3d12) slashing damage. Target must make a DC 10 CON saving throw or be inflicted with bleeding for three turns. This attack is only usable against latched targets.
Flee. Bambiraptor may make a DC 10 DEX saving throw. If successful, the Bambiraptor may escape combat. If failed, the Bambiraptor is not vulnerable to an attack of opportunity.
Unlatch. Ends the effects of the "latched" condition.
Description
A small dromaeosaur from late Cretaceous North America. It was likely solitary, and probably fed on birds, lizards, and other small organisms. Very loyal once tamed.
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