Armor Class
14
Hit Points
34
(4d8)
Speed
35 ft.
STR
12
(+1)
DEX
16
(+3)
CON
12
(+1)
INT
6
(-2)
WIS
14
(+2)
CHA
7
(-2)
Senses
Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Charge. If the reindeer moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 1d6 damage. If the target is a creature, it mush succeed on a DC 10 Strength saving throw or be knocked prone.
Actions
Can make 1 ram attack or 2 hoof attacks.
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d8 + 4 bludgeoning damage.
Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: 1d8 + 2 bludgeoning damage.
Comments