Medium Undead, Lawful Evil
Armor Class 16 plate
Hit Points 65 (2d8 + 9)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +2
Damage Vulnerabilities Bludgeoning, Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d8 + 1) slashing damage

Raise Auxiliary: Every three turns the Bone Captain raises three lesser skeletal soldiers to fight beside it. (regular level 1/4 skeleton)

 

Reactions

Rises and attacks immediately when someone who enters within 15 ft. of its location.

Description

A once valiant knight that fell in defense of his or her keep. Now risen by the undead evils that roam the halls, the Bone Captain continues its eternal watch over the ruined keep.

Habitat: Urban

Aregriff

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