Hover. The automaton hovers and is unaffected by effects that would cause it to fall while conscious.
Alarm Beacon. The scanner automaton has advantage on Wisdom (Perception) checks that rely on sight. If it can see a hostile creature at the start of its turn, it can use its Scan Target action.
Response Capacity. The scanner automaton can have no more than three active security responses at a time. If three active security responses already exist, the scanner automaton cannot summon additional reinforcements.
Scan Target. The scanner automaton targets one creature it can see within 120 feet and makes a Wisdom (Perception) check. The result is contested by the target's Dexterity (Stealth) check.
On a success, the scanner automaton deploys a Security Response by rolling (1d4). A security response is either a Clay Man or a Swarm of Clay Men summoned by the scanner automaton.
1–2: One Clay Man appears in an unoccupied space within 30 feet of the scanner automaton.
3–4: One Swarm of Clay Men appears in an unoccupied space within 30 feet of the scanner automaton.
Evasive Thrusters. The automaton takes the Disengage action.
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Posted Jun 7, 2026This creatures summons a Clay Man and a Swarm of Clay Men.