Medium Humanoid (Orc), Chaotic Evil
Armor Class 13 (hide armor)
Hit Points 85 (5d20 + 6)
Speed 30 ft.
STR
18 (+4)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Athletics +4, Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Aggressive. As a bonus action, the uruk can move up to its speed toward a hostile creature that it can see.

Place Trap. As a bonus action, the uruk can place a bear-trap. Any creature that steps into this bear trap makes a dexterity save and must beat a 14 or be stuck in place until the start of their turn.

 

Actions

Multiattack ( optional ). The savage makes two hand-axe attacks, they originally dual wield them. 

Fang-Gauntlets. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 3) slashing damage.

Handaxe. Ranged or Melee Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage. 

Reactions

Frontal Melee Counter. When attacked from the front by any melee weapon, the savage gets a free opportunity attack ( unarmed strike/4 damage on hit ). This does not qualify if the savage is in a condition of stunned or paralyzed.

Legendary Actions

Bestial Roar. Three times per long rest, the Beastmaster roars, calling caragors (2 of them) to fight by his side. (Using the stats of a lion).

Description

Just like orcs, they are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks or just really messed up teeth. They choose out several tribes that satisfy their wants/needs.

Previous Versions

Name Date Modified Views Adds Version Actions
1/24/2020 6:25:02 PM
4
0
Hunter
Coming Soon

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

waffle_warden

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes