AC
18
Plate
Initiative
+4 (14)
HP
100
(10d8 + 55)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 14 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 14 | +2 | +2 |
| CHA | 13 | +1 | +1 |
Skills
Athletics +6, Perception +4
Gear
Breastplate, Javelins (6), Longsword, Shield
Senses
Passive Perception 14
Languages
Common
CR
4 (XP 1,100; PB +2)
Traits
Leadership (Recharges after a Short or Long Rest). For 1 minute, Ferric can take a bonus action to give allies within 30 ft. who can hear him a +1d4 to one attack roll or save (per ally, while it lasts). Ends early if he's Incapacitated.
Actions
Multiattack. Ferric makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
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