Medium Beast, Unaligned
AC 13 natural    Initiative +2 (12)
HP 22 (5d6 + 5)
Speed 40 ft.
Mod Save
STR 10 +0 +0
DEX 15 +2 +2
CON 12 +1 +1
Mod Save
INT 8 −1 −1
WIS 14 +2 +2
CHA 11 +0 +0
Skills Perception +4, Stealth +4
Resistances Psychic
Senses Darkvision 60 ft.; Passive Perception 14
Languages None
CR 1/2 (XP 100; PB +2)
Actions

Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. 

Vibrant Strike: Melee Weapon Attack: [rollable]+4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":Vibrant Strike"}, reach 5 ft. Hit: [rollable](1d6 + 2);{"diceNontation":"1d6+2", "rollType":"damage", "rollAction":Vibran Strike", "rollDamageType":"Piercing"}[rollable] Piercing damage.

Description

Alebrijes (pronounced as al-lay-bree-hay) are brightly colored folk-art sculptures depicting fantastical creatures or familiar animals. They can have horns, antlers, wings, fangs, fins, scales, humanoid bodies, and some have all at once. No two are exactly alike, but all alebrijes are painted with intense, vibrant colors and intricate patterns. Artists use detailed patterns of stripes, dots, geometric shapes, flowers, and flames. Many creatures have bodies that are exaggerated, twisted, or contorted. The faces of alebrijes have expressions ranging from peaceful and playful to suspicious and sinister.

Habitat: Forest

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