Large Construct, Unaligned
AC 17    Initiative +2 (12)
HP 45 (6d10 + 12)
Speed 30 ft.
Mod Save
STR 18 +4 +4
DEX 11 +0 +0
CON 13 +1 +1
Mod Save
INT 1 −5 −5
WIS 3 −4 −4
CHA 1 −5 −5
Immunities Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Blindsight 60 ft.; Passive Perception 8
Languages None
CR 3 (XP 700; PB +2)
Traits

Magic Resistance. The armor has advantage on saving throws against spells and other magical effects.

Actions

Gore. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the armor moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone.

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
6/11/2026 3:43:03 PM
8
1
5.5
Coming Soon

Habitat: Urban

AndersFjeld

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