Large Monstrosity, Unaligned
Armor Class 13 (natural armor)
Hit Points 51 (6d10 + 18)
Speed 30 ft., Climb 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
16 (+3)
INT
1 (-5)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +3
Damage Vulnerabilities Thunder
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spider Climb. The centipeetle can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Poof . When the centipeetle is reduced to 0 hit points, it’s body dissipates and leaves its gem behind

Pack Tactics: The centipeetle has advantage on an attack roll against a target if at least one of the its allies is within 5 feet of the it and the ally isn’t incapacitated.

Actions

Acid Spray (Recharge 6): The centipeetle spits acid in a line that is 30 ft. long and 5 ft. wide, provided that it has no creature Grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Chatoyancey

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