Spider Climb. The centipeetle can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Poof . When the centipeetle is reduced to 0 hit points, it’s body dissipates and leaves its gem behind
Pack Tactics: The centipeetle has advantage on an attack roll against a target if at least one of the its allies is within 5 feet of the it and the ally isn’t incapacitated.
Acid Spray (Recharge 6): The centipeetle spits acid in a line that is 30 ft. long and 5 ft. wide, provided that it has no creature Grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
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