Large Beast, Chaotic Evil
Armor Class 10
Hit Points 22 (3d10 + 6)
Speed 10 ft., fly 60 ft.
STR
15 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Giant Seagull has advantage on an attack roll against a creature if at least one of the Giant Seagull's allies is within 5 feet of the creature and the ally isn't incapacitated.

Dive bomb. If the seagull moves at least 40 feet straight toward a creature and then hits it with a beak attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked Prone.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 2) piercing damage.

.

Description

I pray you aren't holding chips

Previous Versions

Name Date Modified Views Adds Version Actions
1/25/2020 11:35:23 PM
3
4
--
Coming Soon

Monster Tags: Misc Creature

Habitat: Coastal

NovoxValerious

Comments

Posts Quoted:
Reply
Clear All Quotes