Armor Class
15
Natural armor
Hit Points
70
(7d10 + 10)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
7
(-2)
WIS
7
(-2)
CHA
8
(-1)
Senses
Passive Perception 15
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Bloodsuck. A bloodsucker can try to clamp on to a creature medium or larger and do 1d4 + 1 damage per turn.
Actions
Multiattack: A bloodsucker can attack twice per round, one claw attack and one bite attack.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 1) piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) slashing damage.
Comments