Magic Resistance. The Asylum Demon has advantage on saving throws against spells and other magical effects.
Firesage Variant. Asylum Demons can be imbued with flame magic to deal an extra 4d6 fire damage when in this form. Its challenge rating also increases to 20.
Explosive. If the Asylum Demon is at or below half of its hit point maximum, all of its melee attacks deal an extra 4d6 fire damage. If the demon is in its Firesage variant, than its melee attacks deal 8d6 fire damage instead.
Multiattack. The Asylum Demon makes two Hammer attacks and one Slam attack.
Hammer. Melee Weapon Attack: +10 to hit, reach 10 ft. one target. Hit: 5d10 + 5 bludgeoning damage.
Slam. The Asylum Demon can jump high up, with the little wings it has, and come crashing down to the ground with its entire weight. All creatures within 60 ft. of the Asylum Demon must make a DC 12 Dexterity saving throw or take 3d10 thunder damage and be knocked prone.
Comments