Tiny Swarm of Tiny beasts, Unaligned
AC 15    Initiative +0 (10)
HP 20 (1d6)
Speed 20 ft., Climb 20 ft.
Mod Save
STR 2 −4 −4
DEX 11 +0 +0
CON 9 −1 −1
Mod Save
INT 2 −4 −4
WIS 10 +0 +0
CHA 4 −3 −3
Skills Perception +2
Senses Darkvision 30 ft.; Passive Perception 12
Languages None
CR 1/4 (XP 50; PB +2)
Traits

Agile. The rat doesn’t provoke Opportunity Attacks when it moves out of an enemy’s reach.

Strength in Numbers. Every 5 rabbits will increase the HP by 5 and decrease the AC by 1, but increases the damage of Bite by 1d6, up to a max of 3d6 total, as well as the + to hit will increase by 2 for each, up to a max of +8. (e.g. 1d6 plus 3d6 will stay up to 3d6, +2 adds 8 will be +8, not +10) 

Actions

Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 1d6 Piercing damage.

Reactions

Rabbit Escape. If a allied non-rabbit (rat) creatures provoke attacks of opportunity, a rabbit is within 5ft. of the attacking creature may instead be the one targeted for the attack.

Previous Versions

Name Date Modified Views Adds Version Actions
6/18/2026 9:43:17 PM
3
0
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Coming Soon
Bored121

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