Bonded Companion
The Crimson Zyphrax can magically bond with one willing creature.
While within 120 feet of its bonded ally:
- Both creatures can communicate telepathically.
- The bonded ally gains resistance to fire damage.
- The Zyphrax always knows the direction of its bonded ally
Ember Scent
The Zyphrax can detect living creatures by body heat within 60 feet, even through darkness, smoke, or light cover.
Flamecoat
Whenever a creature hits the Zyphrax with a melee attack from within 5 feet, that creature takes 1d6 fire damage.
Multiattack
The Zyphrax makes two attacks: one Bite and one Claw.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 9 (1d10 + 4) piercing damage plus 4 (1d8) fire damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Blazing Pounce
If the Zyphrax moves at least 20 feet straight toward a creature and hits it with a Bite attack on the same turn, the target must succeed on a DC 15 Strength save or be knocked prone.
The Zyphrax may then make a Claw attack against that target as a bonus action.
Hit: 8 (1d8 + 4) slashing damage.
Featherstorm Flare (1/Long Rest)
The fiery feather-like fins along the Zyphrax’s body explode outward.
Creatures of the Zyphrax’s choice within 15 feet must make a DC 16 Dexterity saving throw.
Failure: Take 4d6 fire damage and are blinded until the end of their next turn.
Success: Half damage and not blinded.
Phoenix Breath (Recharge 5–6)
The Zyphrax exhales violet-orange flame in a 20-foot cone.
Each creature in the area must make a DC 14 Dexterity saving throw.
Failure: 4d8 fire damage and catches fire, taking 1d6 fire damage at the start of its next turn.
Success: Half damage.
Rebirth (1/Day)
When reduced to 0 hit points, the Crimson Zyphrax instead drops to 1 hit point.
A wave of phoenix fire erupts in a 15-foot radius.
Hostile creatures take 4d6 fire damage and must succeed on a DC 14 Wisdom saving throw or become frightened until the end of their next turn.