| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 14 | +2 | +2 |
| CON | 19 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | −3 |
| WIS | 5 | −3 | −3 |
| CHA | 5 | −3 | −3 |
Leather Skin. Takes 1d4 less damage from slashing and piercing attacks, but takes 1d4 more damage from fire attacks.
Sturdy. Due to its incredible size and girth, this monster cannot be knocked back or knocked prone.
Weighted Stumble. Not used to the weight or power of its swings, after making an attack, moves 5ft forwards if there are no obstructions in that direction.
Multiattack. The chimera goblin makes one Punch attack and two Claw attacks, or two Punch and one Claw. It can replace one attack with a use of Acidic Spittle if available.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
Punch. Melee Attack Roll: +7, reach 5 ft. Hit: 9 (1d8 + 4) Bludgeoning damage.
Acidic Spittle (Recharge 5–6). The chimera goblin spits acid in a 15--foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.
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