| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +6 |
| DEX | 14 | +2 | +2 |
| CON | 18 | +4 | +13 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 10 | +0 | +5 |
| CHA | 6 | −2 | −2 |
Ashen Body
When reduced to 0 HP, the Ash Walker explodes.
Creatures within 10 feet make a DC 14 Constitution Save.
Failure:
- 3d6 Necrotic Damage
- Disadvantage on next attack roll
Success:
- Half damage
Undying Resolve
The first time the Ash Walker reaches 0 HP, it instead drops to 1 HP.
This can only happen once.
Hollow King's Blessing
Whenever the Ash Walker deals necrotic damage, it gains 5 temporary HP.
Multiattack
The Ash Walker makes two Ash Blade attacks.
Ash Blade
Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit:
- 1d10 + 4 slashing damage
- 2d6 necrotic damage
Grasp of Ash (Recharge 5–6)
One creature within 10 feet must make a DC 15 Constitution saving throw.
On a failed save:
- Takes 4d6 necrotic damage
- Speed becomes 0 until the end of its next turn
On a success:
- Half damage
- No speed reduction
Ashen Rush
Moves up to half speed without provoking opportunity attacks.
Ashen Counter
When a creature within 5 feet misses the Ash Walker with a melee attack, the Ash Walker makes one Ash Blade attack against that creature.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Appearance
- Burned armor fused to flesh
- Orange cracks glowing through skin
- Smoke constantly drifting from its body
- Eyes burning like embers
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments