Corrosion. When a target creature suffers damage from this creature, the target creature will have its max HP reduced by a quarter (rounding down) of the damage dealt. The affected creature can restore their max HP by dealing damage to any creature that can apply Corrosion. This effect will be removed after a Long Rest.
Multiattack. Black Tide's Champion can make one Cast Marble and one Dreadtide attack.
Cast Marble. Melee Weapon Attack: +5 to hit, reach 5 ft., one target creature. Hit: 9 (2d6+3) Slashing damage.
Dreadtide. Melee Weapon Attack: +5 to hit, reach 10 ft., one target creature and any hostile creatures within 5 ft of the target. Hit: 7 (1d8 + 3) Slashing damage.
Description
A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed. Its duelling spirit, once fierce in life, has been twisted by the black tide. Wielding a massive greatsword as tall as its shoulders, it wanders aimlessly, seeking any target to destroy, offering yet more entropy to the chaos of the world.
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