Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Multiattack. Zombie Abomination can makes a Morningstar, Grab, and a greatclub attack.
Greatclub. Melee weapon attack +6 to hit, reach 5ft, one target. Hit: 9 (2d6 + 4) bludgeoning damage.
Grab. Melee weapon attack +6 to hit, reach 10ft, one target. DC 13 str check or be picked up by creature
Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Description
A giant mound of body parts the size of a Ogre. With three arms, to where they should be and one coming out of its back. The arms on its back cares a great club the other with a morningstar, the final arm is empty.
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