| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 12 | +1 | +1 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 14 | +2 | +2 |
| CHA | 12 | +1 | +1 |
Adhesive reduction. The burdenling can adhere non-magically to anything it touches or that touches it. For every burdenling adhered to a medium or smaller creature, that creature's speed is reduced by 5 feet. Once its speed is reduced to zero, the creature has the Grappled condition and becomes Prone. Large creatures require 2 burdenlings for every speed reduction of 5 feet. Huge creatures require 4 and Gigantic creatures require 8.
The burdenling remains attached until it is incapacitated, killed, or willingly ends the attachment (no action required). While attached, the Burdenling occupies the target's space and moves with it.
Swarm Tactics. When more than one burdenling is adhered to a creature, that creature will have Disadvantage on saves against their Adhesive Pounce. Also, the save DC will increase by 1 for every 2 burdenlings adhered to the creature, up to a maximum of 18.
Bite. Melee Attack Roll: +5(with Advantage if the target is adhered to the burdenling), reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage.
Adhesive Pounce. Burdenlings have the ability to Pounce onto their prey from 10 feet away, requiring a Dexterity Saving Throw: DC 12. Failure: There is no damage from this attack, but the burdenling becomes adhered to the creature. Success: The burdenling lands beside the creature, but is not adhered. The DC will increase as more burdenlings become attached to the creature, up to a maximum of 18.
Description
Burdenlings are tiny fey that will grow to the size of a human head. Resembling moss-covered frog-like dolls with oversized hands and smiling faces, they mean no direct harm, but work to create food for their environment. They will leap upon passing creatures and cling with surprising strength. A single burdenling is little more than an annoyance. A dozen can drag a horse to the ground. A swarm can reduce even a giant to a helpless, writhing mound beneath a blanket of giggling green bodies.
Whereas they will mostly stay on the forest floor, some adventurers describe seeing groups of them hiding in trees. They will mostly attack birds while in this position, but they are also prone to fall onto unsuspecting travelers as they are resistant to fall damage. They will avoid groups carrying torches as they will actively avoid fire as they are vulnerable to it.
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