Medium Celestial (Angel, Cleric, Druid, Human, Sorcerer, Wizard), Chaotic Neutral
AC 20 Natural    Initiative +20 (30)
HP 7000 (350d20)
Speed 100 ft., Fly 300 ft., Swim 100 ft.
Mod Save
STR 24 +7 +31
DEX 28 +9 +38
CON 24 +7 +36
Mod Save
INT 30 +10 +109
WIS 30 +10 +79
CHA 30 +10 +109
Skills Acrobatics +15, Arcana +90, Athletics +15, Deception +70, Insight +70, Intimidation +50, Medicine +90, Nature +70, Persuasion +70, Religion +70
Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Immunities Bludgeoning, Piercing, and Slashing that is Nonmagical; Charmed, Poisoned
Senses Darkvision 1000 feet; Passive Perception 25
Languages Celestial, Common, Common Sign Language, Druidic, Minotaur, Primordial, Telepathy
CR 30 (XP 155,000; PB +9)
Traits

Territory Creation EX. Caster can designate an area of up to five miles as her territory. While inside her Territory she gains extra effects listed under Lair Actions.

Item Creation EX. Caster is able to create magical items and potions equal in power to Legendary items.

Rapid Words of The Divine EX. Caster can cast three spell per turn. Spells that cost a bonus action can be cast as an action and vice versa. Additionally Caster does not need to concentrate on spells.

Cooking EX+++. Caster can create any dish perfectly suited to the tastes of whoever she is cooking

Poisoned Meal EX. Circe can summon a bowl of her infamous Kiykeon. Any creature that eats it meal turns into one of her Piggies. 

Advice for Sailing EX. Caster can aid her master with good luck. When rolling a Luck Roll, Caster can force a successful roll.

Spellcasting. Caster is a 30th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 60, +30 to hit with spell attacks). Caster has all Wizard, Sorcerer, Druid and Cleric  spells below 9th prepared and as well as Meteor Swarm,  Psychic Scream, Storm of Vengeance, and Mass Polymorph.

Actions

Multiattack. Caster can makes one attack in addition casting a spell as an action. 

Staff Bonk. Melee Weapon Attack: +20 to hit, reach 5 ft., 1 target. Hit: 2d20 +10 force damage.

Toss Piggy. Ranged Weapon Attack: +30 to hit, range 100 ft., 1 target. Hit: 2d20 +10  magical bludgeoning damage.

Bonus Actions

Summon Piggies. Caster can summon 1d100 Piggies to aid her in mundane tasks.

Reactions

Shield Master. When her master is targeted she can cast Shield on them.

Legendary Actions

Once per long rest, Caster can unleash her noble phantasm.

Forbidden Revelry/Metaboles Piglets. Caster pulls one creature she can see into a demiplane with her modeled after her infamous feast with Odysseus. Caster then summons a stampede of her Piggies that trample a target. The creature must make a DC 75 Dexterity Saving Throw. On a failed save they take 100d20 magical bludgeoning damage, this damage ignores resistances and immunities. They are also turned into a piggy until the end of their next turn. While in piglet form they are asleep. After this, both Caster and her exit the Demiplane. On a successful save the creature is not transformed or put to sleep. 

Mythic Actions

Command Seal. The servant’s master can invoke a command seal to use the servant’s noble phantasm more than once per day or force the servant to obey an order they disagree with. Command seals do not return once used. Once all three command seals are used the servant can sever their contract with their master or renegotiate a new one, either with their original master or another master

Description

The Legendary witch from the Odyssey and the daughter of the Sun god Helios. She is known to be manipulative but caring and enjoys being the center of attention and prefers men who dote on her. She worships the goddess Hecate, the Greek goddess of magic.

Lair and Lair Actions

Caster’s Workshop counts as her lair.

Lair Actions

On initiative count 30,  Caster takes a lair action to cause one of the following effects; the Caster can’t use the same effect two rounds in a row:

  • Caster can cast Power Word kill
  • Caster can swap the places of any creatures in her territory 
  • Caster can cast Power Word Heal

Regional Effects

The Territory within casters’ Workshop allows for the following:

  • Caster can read the minds of all non-servants in her territory. She also knows the location of all creatures within the territory as well.
  • Caster’s AC is increased by 20.
  • Caster’s Initiative bonus doubles.
  • Caster’s Spell Save DC increases to 75
  • Caster’s Speed is doubled
  • Caster has True sight and Ethereal Sight
  • Caster gains resistance to all damage.
  • Caster gains immunity to critical hits.
  • Caster can summon a servant of her own.

 

Monster Tags: AngelhumanoidHuman

Habitat: Coastal

SpartanUnit5

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