Medium Humanoid, Lawful Evil
Armor Class 16 +2 breast plate
Hit Points 130 (26d10)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
10 (+0)
INT
12 (+1)
WIS
12 (+1)
CHA
19 (+4)
Saving Throws WIS +4, CHA +7
Skills Deception +7, Perception +4, Persuasion +7, Religion +4
Damage Resistances Necrotic
Senses Darkvision 30ft, Passive Perception 14
Languages Abyssal, Common, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Voice of the Chain Master. You can communicate telepathically with your familiar and perceive through your familiar’s senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar’s senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech.

Eldritch Sight. You can cast detect magic at will, without expending a spell slot.

Mask of Many Faces. You can cast disguise self at will, without expending a spell slot.

Beguiling Influence. You gain proficiency in the Deception and Persuasion skills.

Pact of the Chain. Summoned imp familiar

Spellcasting. The Chain Priest is a 7th-level spellcaster. Its spell-casting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The Chain Priest has following warlock spells prepared:
Cantrips (at will): friends, eldritch blast, minor illusion
4th level (4):  Fireball, Wall of Fire, Command, Banishment, Arms of Hadar, Invisibility, Hypnotic Pattern, Hold Person, Ray of Enfeeblement, 

Actions

 

Dagger of Letting. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 11 (1d4 + 3) piercing damage. (The target takes 1d4 piercing for the next 5 turns unless they regain any hit points.)

 

Description

The Chain Priests are the arcane leaders of the cult: The Three Eyed Order. These acolytes  make pacts with the Draconic Titan Wraetheon which grants them powers they use to strike down enemies of the Dragon King. 

BarnOwlWhisper3