Large Plant, Unaligned
Armor Class 10 natural armor
Hit Points 30 (4d8 + 12)
Speed 10 ft., Climb 10 ft.
STR
14 (+2)
DEX
8 (-1)
CON
16 (+3)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Skills Stealth +7
Damage Vulnerabilities Cold
Damage Resistances Piercing, Slashing
Damage Immunities Acid, Psychic
Senses Blindsight 10ft, Tremorsense 60ft, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While it remains motionless, the Caustic Moss is indistinguishable from natural moss and grass terrain.

Mindless Nature. Any skill or magical ability that targets the Caustic Moss's intelligence or Charisma automatically fails. Any illusions that rely on sight are ignored by it as well.

Horrific Hostage. While the Caustic Moss has a creature engulfed, all attacks directed at the Caustic Moss target the engulfed creature instead with any required attack roll being directed at said creature or said creature having to make any required saving throw, dealing the full damage of the attack to the engulfed creature and half of the damage to the Caustic Moss as well.

Spider Climb. The Caustic Moss can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The Caustic Moss makes two Caustic Grasp attacks. If the first one hits, the second attack has advantage. If both attacks hit, the Caustic Moss uses its engulf ability.

Caustic Grasp. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) acid damage. 

Engulf. The Caustic Moss engulfs a Medium or smaller creature it has successfully hit twice in a row. The engulfed target is blinded and restrained. The engulfed creature must make a DC 16 Constitution saving throw at the start of each of the Caustic Moss's turns or take 12 (2d8+3) acid damage. The Caustic Moss then recovers HP equal to half the damage dealt rounded down. The engulfed creature moves with the Caustic Moss when it moves. The Caustic Moss can only engulf one creature at a time. While the Caustic Moss has a creature engulfed, it benefits from the Horrific Hostage trait.

Reactions

Sleep Spore. As a reaction, the Caustic Moss releases a puff of spores against any creature that enters within 5 ft of it. The creature triggering the effect must succeed on a DC 13 Constitution saving throw or fall asleep.

Description

Caustic Moss is a terrible and mindless predatory plant that can be found in forests, swamps, caverns, and the underdark named simply due to its ability to corrode flesh on contact. It acts on pure instinct knowing neither fear, tactics, or self-preservation. Only the need to feed and grow and an evolutionary trait that directs the moss to set itself up in hiding places near other carnivorous plants. It will in fact engage in a sort of symbiotic relationship with other predatory plants by clinging to them and thereby adding a layer of defense in the form of surprise reinforcement. The moss for the most part will rest in a hiding place among grass, moss, rocks, or on trees or other carnivorous plants and await for a medium or smaller creature of non-plant origin to approach. It is then the Caustic Moss will spray the prospective prey with spores that cause sudden and dire sleepiness, moving from there to grasp and engulf the prey that it may begin to digest it dead or alive. The moss's natural immunity to acids allow it to even take its share of prey that is engulfed and being digested by another plant. The moss does not distinguish carrion from live prey.

Previous Versions

Name Date Modified Views Adds Version Actions
1/21/2020 10:35:18 AM
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1
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Coming Soon
1/27/2020 7:28:54 AM
24
1
1.1
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Habitat: ForestSwampUnderdark

naturally1derous

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