Huge Aberration, Chaotic Evil
Armor Class 14 natural armor
Hit Points 184 (16d12 + 80)
Speed 40 ft.
STR
23 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
8 (-1)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws WIS +6
Skills Perception +6
Senses Darkvision 60ft, Passive Perception 16
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Alien Mind. The butcher has advantage on Wisdom saving throws.

Ingest Scion. As a bonus action, the butcher can ingest an eldrazi scion within 10 feet of it, destroying the scion.  The butcher then regains use on Consume.

Consume (1/day).  The butcher targets one creature that it can see witin 60 feet of it.  The target must make a DC 16 Constitution saving throw, taking 28 (8d6) necrotic damage on a failed save, or half as much on a successful one.  If this damage reduces the creature to 0 hit points, its body becomes a pile of white dust.

Actions

Multiattack. The butcher makes two claw attacks.

Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) slashing damage. 

Constrict. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage., and the target is grappled (escape DC 16).  Until this grapple ends, the creature is restrained, and the butcher can't constrict another target.

Description

Created by StoneStrix - /r/monsteraday

Akmzer0

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