Tiny unknown, Any Chaotic Alignment
Armor Class 18
Hit Points 125 (20d12)
Speed
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
15 (+2)
WIS
19 (+4)
CHA
15 (+2)
Saving Throws WIS +7
Damage Vulnerabilities Radiant
Damage Immunities Fire
Senses Passive Perception 18
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]

Actions

Action Name. Enter the description for your action.

Action Melee Attack.

Burning Touch (through host) +4 to hit  3d8 + 2 fire damage  Host also takes 1 damage each turn

 

Action Ranged Attack.

Ember Burst 30 ft  5d6 fire damage to an area  Leaves small burning zone

 

Bonus Actions

Bonus Action Name. Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

if you use Radiant damage it hits the Amber Soul not the host the host takes all damage unless if Radiant

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Lcbarrelle2

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