Gargantuan Plant (Elemental), Unaligned
AC 15    Initiative +0 (10)
HP 159 (17d12 + 14)
Speed 20 ft.
Mod Save
STR 28 +9 +13
DEX 10 +0 +0
CON 25 +7 +7
Mod Save
INT 5 −3 −3
WIS 10 +0 +0
CHA 7 −2 −2
Vulnerabilities Fire
Resistances Lightning, Necrotic, Piercing, Radiant, Slashing
Senses Tremorsense; Passive Perception 10
Languages Primordial plus one other language
CR 9 (XP 5,000; PB +4)
Actions

Multiattack. The Awakened Temple makes two attacks.

Roll.
Melee Attack Roll:
+14, reach 10 ft. Hit: 34 (6d8 + 9) Bludgeoning damage.

Rock. Ranged Attack Roll: +14, reach 60/240 ft. Hit: 28 (4d10 + 9) Bludgeoning damage.

Mythic Actions

Healing Spirit

Source: Xanathar's Guide to Everything

2nd-level conjuration

Casting Time: 1 bonus action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute

You call forth a Dragonlance spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range. The spirit looks like a transparent Ki-Rin.

Until the spell ends, whenever you or a creature you can see moves into the spirit's space for the first time on a turn or starts its turn there, you can cause the spirit to restore 2d6 hit points to that creature (no action required). The spirit can’t heal constructs or undead.

As a bonus action on your turn, you can move the Spirit up to 30 feet to a space you can see. The spirit can heal a number of times equal to 1 + Caellan spellcasting ability modifier. After healing that number of times, the spirit disappears.

Previous Versions

Name Date Modified Views Adds Version Actions
6/27/2026 8:13:18 PM
1
0
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Coming Soon

Habitat: ForestMountain

Kriguer

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