Medium Humanoid, Lawful Good
AC 16 Breastplate    Initiative +2 (12)
HP 18 (2d10 + 2)
Speed 30 ft., Burrow 10 ft.
Mod Save
STR 16 +3 +3
DEX 15 +2 +2
CON 16 +3 +3
Mod Save
INT 8 −1 −1
WIS 15 +2 +2
CHA 10 +0 +0
Senses Blindsight Within 15ft, Darkvision 60ft; Passive Perception 12
Languages Common
CR 2 (XP 450; PB +2)
Traits

Badgers might! (1/Day). Bodger can take an additional attack action on his turn.

Actions

Longsword. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage, or 8 (1d10 + 3) Slashing damage if wielded with two hands.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage.

 

Bonus Actions

Shield Bash. Melee Attack Roll: +5, reach 5 ft. Hit: The target is pushed 5 feet away from bodger and takes 3 bludgeoning damage. 

Description

Once a normal badger, he was taken in by an adventuring party in a small town of Phandalin. On his adventures he was gifted a magical amulet that and granted him humanoid form.


 


 

BobbyNosoxs

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