| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +14 |
| DEX | 30 | +10 | +17 |
| CON | 24 | +7 | +14 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 30 | +10 | +17 |
| CHA | 16 | +3 | +3 |
Ki Empowered Strikes
Avo unarmed strikes are magical.
Street Survivor
Avo has advantage on saving throws against being charmed, frightened, or knocked prone.
Ki Reservoir (3/Day)
When reduced below half its hit points, Avo regains 20 hit points and gains advantage on attack rolls until the end of its next turn.
Multiattack
Avo makes six attacks with its Fists of Force.
Fists of Force
Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 10 (2d10 + 5) bludgeoning damage plus 7 (2d6) force damage.
Ki Blast
Ranged Spell Attack: +7 to hit, range 120 ft., one target.
Hit: 21 (6d8 + 3) force damage.
The target must succeed on a DC 15 Strength saving throw or be pushed 15 feet away.
Shockwave Slam (Recharge 5-6)
Avo slams both fists into the ground, releasing a wave of compressed ki.
Each creature within 20 feet must make a DC 15 Dexterity saving throw.
Failure: 31 (7d8) force damage and knocked prone.
Success: Half damage and not knocked prone.
Ki Barrage (Recharge 6)
Avo unleashes a rapid volley of force blasts at up to three creatures it can see within 120 feet.
Each target must make a DC 19 Dexterity saving throw.
Failure: 22 (5d8) force damage.
Success: Half damage.
Step Through the Crowd
Avo moves up to its speed without provoking opportunity attacks.
Ki Uppercut (Costs 1 Use, Recharge After Short Rest)
After hitting a creature with an unarmed strike, Avo may force it to make a DC 15 Strength saving throw.
On a failure, the target takes an extra 13 (3d8) force damage and is launched 20 feet into the air, falling prone if it lands.
Force Counter
When a creature misses Avo with a melee attack, the fighter releases a burst of ki.
The attacker takes 10 (6d6) force damage and must succeed on a DC 18 Strength saving throw or be pushed 10 feet away.
Dragon Spear
Ultimate Ki Technique
The user gathers an overwhelming amount of ki into a colossal spear-shaped projectile resembling a roaring dragon of pure energy. The spear tears through the battlefield before detonating in a catastrophic explosion.
Dragon Spear (1/Day). The user spends its action charging and releasing a devastating blast in a 300-foot-long, 15-foot-wide line.
Each creature in the line must make a DC 18 Dexterity saving throw.
Failed Save: 88 (16d10) force damage and the creature is knocked prone. If the creature is Large or smaller, it is also hurled up to 30 feet directly away from the user.
Successful Save: Half damage and no knockback.
After reaching the end of the line, Dragon Spear explodes in a 30-foot-radius sphere centered on the furthest point of the line. Creatures in the explosion area must make a DC 18 Dexterity saving throw.
Failed Save: 44 (8d10) force damage.
Successful Save: Half damage.
Dragon Piercer
Objects and structures in the line automatically take maximum damage from Dragon Spear. Nonmagical walls up to 10 feet thick are destroyed.
Overwhelming Power
A creature reduced to 0 hit points by Dragon Spear cannot take reactions and is blasted unconscious by the immense force of the impact.
Exhausting Technique
After using Dragon Spear, the user suffers one level of exhaustion (or, if your campaign does not use exhaustion, the user cannot use Ki-based abilities until the end of its next turn).
Visual Description
As the technique charges, spiraling currents of energy coil around the user's arm like the body of a dragon. With a thrust forward, the gathered ki erupts into a massive dragon-shaped spear of brilliant force energy. The dragon's maw opens as it streaks across the battlefield, drilling through everything in its path before erupting into a devastating explosion that shakes the ground for miles.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/30/2026 1:45:20 AM
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7
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0
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Coming Soon
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