Armor Class
13
(natural armor)
Hit Points
11
(2d8 + 2)
Speed
30 ft., Swim 30 ft.
STR
13
(+1)
DEX
16
(+3)
CON
11
(+0)
INT
2
(-4)
WIS
11
(+0)
CHA
3
(-4)
Skills
Perception +5
Senses
Unknown Underwater Sense, Passive Perception 13
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The hound has advantage on attack rolls against a creature if at least one of the its allies is within 5 feet of the creature and the ally isn't incapacitated.
Blood Frenzy. The hound has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Description
A creature as fearsome and ferocious as a barracuda and a wolf with the abilities of either. Capable of moving swiftly on land and sea and effective in a pack, the barracuda hound is a relentless predator.
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