Large Fiend, Neutral Evil
Armor Class 13 (Natural Armor)
Hit Points 120 (10d10 + 20)
Speed 40 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
4 (-3)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws STR +7, CON +6
Damage Resistances Acid, Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Understands Abyssal and Infernal but can't speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Charge. If the boar child moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is knocked prone, the boar can make one hoof attack against it as a bonus action.

Death Throes. When the boar child dies, it explodes, and each creature with in 30 feet of it must make a DC 17 Dexterity saving throw, taking 26 (6d8) lightning and 26 (6d8) thunder damage on a failed save, or half as much damage on a successful one.

Relentless. If the boar child takes 17 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Multiattack. The boar child makes two attacks.

Tusk. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 13 (2d10 + 3) lightning damage.

Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) bludgeoning damage plus 11 (2d8 + 3) thunder damage.

Darastrix_the_kobold

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