Shock. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (2d4 + 1) lightning damage.
Description
Cnidaria is a giant jellyfish. Dossier courtesy of ARK: Survival Evolved Wiki:
- Wild
Cnidaria omnimorph is another example of a creature which should not exist. It has traits that seem derived from many types of jellyfish. It possesses the size and shape of large egg-yolk jellies, the powerful sting of certain box jellies, and the bioluminescence of deep-sea jellies. This all combines to make a dangerous creature that lights up the deepest reaches of the ocean.
Cnidaria is not generally aggressive, because it lacks normal perceptive senses. It generally just floats along on the current until something gets close enough to sense, at which point it attacks. While its attacks are not directly powerful, its sting injects an incredibly strong and fast-acting sedative.
- Domesticated
As Cnidaria is barely more intelligent than a plant, there's no effective method to tame one.
Most tribes kill Cnidaria on sight, then collect its reserve of powerful sedative, to use in technically advanced long-distance tranquilizers.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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