Armor Class
13
(natural armor)
Hit Points
38
(5d10 + 20)
Speed
20 ft., Swim 30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
1
(-5)
WIS
10
(+0)
CHA
1
(-5)
Skills
Stealth +3
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60ft, Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (1d10 + 3) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
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