Medium Undead, Chaotic Evil
Armor Class 10
Hit Points 37 (5d8 + 15)
Speed 20 ft.
STR
16 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
4 (-3)
WIS
6 (-2)
CHA
7 (-2)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60ft, Passive Perception 8
Languages Understands the languages it knew in life, but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage.

 

Monster Tags: NPC

Habitat: Urban

TheSweetMan

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