Large Humanoid, Chaotic Evil
AC 15 Armor Scraps, Scales    Initiative +1 (11)
HP 60 (8d10 + 16)
Speed 40 ft.
Mod Save
STR 19 +4 +6
DEX 12 +1 +1
CON 16 +3 +5
Mod Save
INT 10 +0 +0
WIS 10 +0 +0
CHA 8 −1 −1
Resistances Acid
Gear Greatclub, Javelins (3), Potion of Healing (Greater)
Senses Darkvision 60 ft.; Passive Perception 12
Languages Common, Draconic
CR 4 (XP 1,100; PB +2)
Traits

Reptilian Fury. While the blackscale is bloodied, it has advantage on attack rolls.

Scaled Hide. Resistant to acid damage.

Actions

Multiattack. The blackscale can make two attacks. 

Banded Greatclub. Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d8 + 7) Bludgeoning damage. On a natural 16+, the target is dazed* by the force of the impact until the end of their next turn. 
*No reactions. Half speed.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

Bonus Actions

Bullying Shove. Melee Attack: +7 to hit, reach 5ft. Hit: Target is pushed 10 feet away and knocked prone.

Previous Versions

Name Date Modified Views Adds Version Actions
7/6/2026 2:01:33 AM
7
1
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