Medium Aberration, Unaligned
Armor Class 13 (natural armor)
Hit Points 20 (4d8 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws STR +4
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Passive Perception 6
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Lesser corrupted. The Civilian is considered to be an undead, humanoid, and aberration for abilities and spells

Actions

Slam. Melee Weapon Attack: +4 to hit, range 5ft., 1 target. Hit: 5 (1d6 + 2) bludgeoning damage

Description

Overview. Civilians are normal Humanoids that were corrupted by a curse. 

Tactics. Civilians are incredibly stupid and would be unlikely to come up with any of their own tactics. However, if someone is somehow leading them, civilians make for good chaff.

Trash732

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