Teacher’s Intellect. Baldi has an advantage on all INT saves
Spellcasting. The Baldi is a 1-level spellcaster. Its spellcasting ability STR (spell save DC 17, +5 to hit with spell attacks). The Baldi has following Wizard spells prepared:
Cantrips (at will): , Mage Hand, Chill Touch
1st level (2 slots): , Alarm, Longstrider
Detention for You. The Baldi can choose a spot that it can see and a creature of it’s choice is teleported there and grappled for a time period within 15-99 seconds
Ruler Whack. Melee Weapon Attack: +5 to hit, reach 5ft., 1 target. Hit: 2(1d6 + 4) Bludgeoning damage.
Gotta Sweep Sweep Sweep. RangedWeapon Attack: +5 to hit, range 20/80 ft., 5 target. Hit: 4 (1d4+ 2) Force damage.
Give Impossible math. Baldi can choose a creature within 10ft and give it 3 math sums. That creature is incapacitated and must make 2 INT saves or have Baldi’s attack damage increased by 2d4
Summon the Sock (Costs 2 Actions). Baldi can summon a sock who teleports 1d4 player to Baldi. Baldi can then use the Ruler Whack attack on them
Give me something GREEAAAT (Costs 5 Actions). Baldi can choose a player within 10ft and that player must make a CHA save or give Baldi 50gp or an item rare or higher
Description
Baldi from Baldi’s Basics
Lair and Lair Actions
Lair Actions
On initiative count 3 (losing initiative ties), the Baldi takes a lair action to cause one of the following effects; the Baldi can’t use the same effect two rounds in a row:
- Lets play JumpRope!. Baldi can choose a creature within 50ft and that creature is incapacitated and must make 5 DEX saves to remove the effect
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