Large Monstrosity, Neutral Evil
Armor Class 15 Natural armor
Hit Points 82 (11d10 + 22)
Speed 20 ft.
STR
18 (+4)
DEX
8 (-1)
CON
15 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +6
Senses Darkvision 60ft., Passive Perception 16
Languages Common, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Grasping Tentacles. Affavara can have up to either tendrils at a time. Each tendril can be attacked (AC 15; 10 hit points; immunity to psychic damage). Destroying a tendril deals no damage to Affavara, who can extrude a replacement tendril on her next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.

Actions

Multiattack. Affavara makes five attacks with her tentacles, uses Reel, and makes one attack with her bite..

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) piercing damage. 

Tentacle. Melee Weapon Attack: +7 to hit, reach 25 ft., one target. The Target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws, and Affavara can use the same tentacle on another target.

Reel. Affavara pulls each creature grappled by her up to 10 feet straight forward.

Castor695

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