Medium Construct (Elemental), Any Neutral Alignment
Armor Class 13 Natural Armor
Hit Points 75 (10d10 + 20)
Speed 50 ft., Climb 70 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +5, Stealth +5
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning
Damage Immunities Cold, Poison
Condition Immunities Deafened, Exhaustion, Paralyzed, Poisoned
Senses Darkvision Chillbeast can see up to 120 ft in nonmagical darkness, Passive Perception 17
Languages Common Can not speak, can understand., Telepathy
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Community. The beast has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Tamed. The beast can have a chillfoes rider on its back.

Doesn't require air. The chillbeast does not need to breathe. It is imune to drowning ot sufficating.

Actions

Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Slashing damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.

Previous Versions

Name Date Modified Views Adds Version Actions
7/14/2026 12:58:20 PM
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Coming Soon
7/14/2026 1:04:46 PM
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Coming Soon

Monster Tags: Elementalmonstrosity

Habitat: ArcticMountain

DanielTheForgetful

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