Unnatural Creation. OThe Bloodsplit Stalker is the product of an incomplete ritual. It counts as a monstrosity, undead, fiend, and aberration for the purpose of spells and magical effects.
Bloodsplit. When taking 15 or more damage, the stalker splits into two identical stalkers. Each new stalker has HP equal to half the current HP of the first stalker.
Predatory Agility. Opportunity attacks against the Bloodsplit Stalker are made with disadvantage.
Blood Hunger. Whenever the Bloodsplit Stalker deals necrotic with a melee attack, it regains hit points equal to the necrotic damage dealt.
Multiattack. The mangler makes three claw attacks.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage. Plus 9 (2d8) necrotic damage.
Flurry of Claws (Recharge 4−6). The stalker makes six claw attacks against one target. Either before or after these attacks, it can move up to its speed as a bonus action without provoking opportunity attacks.
Skitter . The stalker moves half its speed without provoking opportunity attacks.
Living Division . When the Bloodsplit trait activates, you may use your reaction to move the new creature up to 15 ft.
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