Large Dragon, Chaotic Neutral
Armor Class 16
Hit Points 75 (10d8 + 30)
Speed 30 ft., Walk 30 ft., Fly 30 ft.
STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
4 (-3)
Skills Perception +2, Stealth +5
Damage Vulnerabilities Fire
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

ACTIONS

Bite. melee weapon attack: +6 to hit, reach 5ft.. one targets Hit: 15 (2d10+4) piercing damage.

Splinter Breath (Recharge 5-6) The bed dragon Wyrmling sends out a shower of wooden splinters in a 15-foot cone. Each creature within range must make a DC13 Dexterity save. taking 24 (7d6) piercing damage on a failed save or half as much damage on a successful one

 

 

Reactions

Reaction Name. Enter the description for your action.

Description

a beast that looks like a dragon carved from wood, with billowing bedsheets for wings and a tail that ends in a soft pillow

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Ruffles91