Huge Dragon (Chromatic), Chaotic Evil
AC 20 Natural Armour    Initiative +8 (18)
HP 241 (20d12 + 120)
Speed 40 ft., Fly 80 ft.
Mod Save
STR 23 +6 +15
DEX 19 +4 +14
CON 21 +5 +18
Mod Save
INT 14 +2 +2
WIS 13 +1 +1
CHA 14 +2 +2
Skills Perception +11, Stealth +7
Vulnerabilities Cold, Psychic
Resistances Slashing from Nonmagical Attacks
Immunities Bludgeoning from nonmagical attacks, Fire, Necrotic, Bludgeoning damage from falling; Charmed, Exhaustion, Frightened
Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 18
Languages Celestial Language of the gods, Draconic Language of Eclipse Aeternum
CR 15 (XP 13,000, or 13,000 in lair; PB +5)
Traits

Amphibious. The wyvern can breathe air and water.

Legendary Resistance (3/Day. If the wyvern fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The wyvern makes three Bite attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray or Fire Bolt (level 5 version).

Bite. Melee Attack Roll: +8, reach 10 ft. Hit: 13 (4d8 + 4) Piercing damage. The target must also make a Strength Saving Throw: DC 17. Failure: Restrained condition.

Black Flame Dexterity Saving Throw: DC 18, each creature in a 30-foot radius. Failure: 54 (8d8+12) Fire damage. Success: Half damage.

Quaking Roar. The wyvern unleashes a magical roar, and each creature within a 120-foot radius must make a Constitution save DC 25. Failure: (4d12+10) Thunder damage. Success: Half damage.

 Tail Swipe: Melee Attack Roll: +10, reach 10ft. Hit:  22 (3d10 + 5). The target must also make a Dexterity Saving Throw: DC 17. Failure: Prone until the end of the target's next turn. Success: Half damage.

Legendary Actions

Legendary Action Uses: 3. Immediately after another creature's turn , the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each its turns.

Pyroclastic Cloud. Dexterity Saving Throw: DC 18, one creature the dragon can see within 120 feet. Failure: 36 (8d8) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon can move up to half its Speed, and it makes one Bite attack.

Description

The legends of the Sprites of Sorne are many, yet one in particular has become a nightmare come true: The Black Wyvern. This creature is neither living nor dead, supplying the Sprite with unlimited power and destruction. Bred by the notorious husband of Sorne, Mellan, they are a twisted rendition of the intelligent yet fearsome Dragon creations of his cousin Talamh [pr. TAL-love]. Condemned to darkness, these wyverns are the ultimate manifestation of Eclipse Aeternum itself, and they exist only to serve their masters, the Sprites. 

Monster Tags: beast companionAbominations

Habitat: Any

TheHotMessElf

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