Armor Class
11
(natural armour)
Hit Points
26
(4d8 + 8)
Speed
40 ft., Climb 30 ft., Swim 15 ft.
STR
17
(+3)
DEX
13
(+1)
CON
16
(+3)
INT
2
(-4)
WIS
11
(+0)
CHA
7
(-2)
Skills
Perception +3
Senses
Darkvision 60 ft., Passive Perception 14
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The bear makes up to two Bite attacks (with separate heads) and one Claw attack.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d4 + 3) Slashing damage. If the target is a Large or smaller creature, it must pass a DC13 CON save or else be knocked to the ground, suffering the Prone condition.
Reactions
Opportunity attack - only if a third head is present and has not been used on Cerbearus' turn to make a Bite attack:
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage.
Comments