Large Aberration, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 54 (6d10 + 21)
Speed 30 ft., Swim 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
11 (+0)
CHA
5 (-3)
Skills Perception +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Understands Deep Speech but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. The chuul can breathe air and water.

Sense Magic. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical.

Actions

Multiattack. The chuul makes two Arm Blade or Spit attacks. 

Arm Blade. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 3) slashing damage. The target must succeed on a DC 13 constitution saving throw or take 7 (2d6) poison damage or half as much on a successful save.

Spit. Ranged Weapon Attack: +3 to hit, range 10/30 ft., one target. Hit: 18 (5d6 + 1) acid damage.

 

Inquisitive_B

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