Armor Class
14
(natural armor)
Hit Points
54
(6d10 + 21)
Speed
30 ft., Swim 30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
8
(-1)
WIS
11
(+0)
CHA
5
(-3)
Skills
Perception +4
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Understands Deep Speech but can't speak
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Amphibious. The chuul can breathe air and water.
Sense Magic. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical.
Actions
Multiattack. The chuul makes two Arm Blade or Spit attacks.
Arm Blade. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 3) slashing damage. The target must succeed on a DC 13 constitution saving throw or take 7 (2d6) poison damage or half as much on a successful save.
Spit. Ranged Weapon Attack: +3 to hit, range 10/30 ft., one target. Hit: 18 (5d6 + 1) acid damage.
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