| Mod | Save | ||
|---|---|---|---|
| STR | 23 | +6 | +6 |
| DEX | 12 | +1 | +1 |
| CON | 22 | +6 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 17 | +3 | +7 |
| CHA | 21 | +5 | +9 |
Legendary Resistance (1/Day). When the Apostle fails a saving throw, it can choose to succeed instead.
Magic Resistance. The Apostle has Advantage on saving throws against spells and other magical effects.
Divine Form. All of the Apostle's Bludgeoning, Piercing, and Slashing damage is magical. In addition, the Apostle is immune to all form-altering effects and has +5 on all saving throws against being Banished.
Myrkul's Aura. All creatures within 10 feet of the Apostle cannot heal nor regain Hit Points in any way. This does not apply to the Apostle.
Multiattack. The Apostle makes one Scythe attack and one Reaper's Scythe attack.
Scythe. Melee Attack Roll: +10, reach 10 ft., two targets. Hit: 19 (2d12 + 6) Slashing damage.
Reaper's Scythe. Melee Attack Roll: +10, reach 10 ft., two targets. Hit: 19 (2d12 + 6) Slashing damage plus 10 (3d6) Necrotic damage.
Call Of The Damned. Strength Saving Throw: DC 17, each enemy creature within 30 ft. of the Apostle. Failure: 21 (3d10 + 5) Necrotic damage and the target is pulled 30 feet closer to the Apostle.
Cold Embrace. Ranged Attack Roll: +10, range 10 ft., 15 (2d8 + 6) Slashing damage plus 14 (4d6) Cold damage.
Consume Faithful. If an undead under the Apostle's control enters within 10 feet of the Apostle it can take this action. When it does, the undead instantly dies and the Apostle regains 36 (8d8) Hit Points and it can cast Finger of Death once as a Bonus Action, using Charisma as its spellcasting ability (spell save DC 17).
Gaze Of The Dead. Constitution Saving Throw: DC 18, range 100 ft., one target the Apostle can see. Failure: 21 (4d8 + 5) Necrotic damage and the target becomes Frightened. At the end of each of the target's turns, they can repeat the saving throw, ending the effects on a successful saving save.
Legendary Action Uses: 1. Immediately after another creature's turn, the Apostle can expend a use of its Legendary Actions to cause one of the following effects. The Apostle can use only one effect at the end of each creature's turns and it regains all expended Legendary Action uses at the start of each of its turns.
Spawn Necromite. The Apostle chooses an unoccupied space within 60 feet of it that it can see. Then, a ball of bones appears there. At the start of the Apostle's next turn, it bursts. All creatures within 5 feet of it take 13 (3d8) Necrotic damage and a Dread Warrior under the Apostle's control spawns. It goes on its own Initiative.
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